6 Different Ship Classes
Build your fleet from 6 different ship classes each with different hardpoint locations for mounting different weapons, different mobility, and different hit locations.
Ship Ahoy!
Logo, UI & HUD Design
Battle Fleet 2 is the radically improved sequel to the original and has kept the “Worms” / “Scorched Earth” style angle+power mechanic, but now features full 3D modeling of terrain, ships, and ship hit locations. Hit the the engines and cripple the enemy’s maneuverability, or aim for the command center and disable the ship for an entire turn. Ships are more realistic in which weapon compliments they can carry, and ship control is more intuitive. Battle Fleet 2 also now features Fog of War, allowing for stealth tactics and surprise attacks to be a viable strategy as well as adding the importance of using ships and aircraft for recon as well as attacks. With a full featured campaign and a variety of single play scenarios, Battle Fleet 2 will keep even the saltiest of sea-dogs satisfied.
The original Battle Fleet was a popular game on the iOS appstore. For the followup, it had been decided quite early on by the developers at Capital J Media that the game would introduce new mechanics & quite a different style direction.
As can be seen with the early HUD draft, I felt initially that rather than completely start afresh with the designs, there were a few elements of the original UI that could perhaps be brought forward as a continuation & homage to the original. Subtle elements of rust, metallics, and piping were used in a new design to cover the new systems that were being developed for the game.
We then moved on to simplify things further into a cleaner HUD for the game, which can be seen through the rest of the design set. The more stylised controls were left for dialogs and the UI, whilst keeping the HUD elements minimal helped to maximise the game space, and remove elements of distraction.
The HUD itself has a multitude of features not often found in a tablet/mobile game, so it was also important that the HUD remained clean & easy to use with the chance that several elements could be on screen at any one time.
Following up a successful title with a drastic change in design direction is always a risk, but one that seems to have paid off, with the game receiving positive reviews across the board. Battle Fleet 2 was a great deal of fun to work on, and the developers at Capital J Media have recently updated the game with even more fun features to extend the gameplay further. As always download links below!
Leave a Reply
Want to join the discussion?Feel free to contribute!