Jonny Shaw Freelance Digital Designer
Hi there! Feel free to drop me a message here and I shall get back to you as soon as possible.
Send
Loading
  • LinkedIn
  • Facebook
  • Twitter
  • Behance
  • Vimeo
  • Skype
  • Mail
  • Instagram
Digilocker Design
  • HOME
  • NEWS
  • BLOG
  • ABOUT
    • PORTFOLIO
    • Testimonials
  • CONTACT
  • STORE
  • Search
  • Menu Menu
Final Rush by Strike Games, now available on Steam
PreviousNext
1234
5th January 2015

Final Rush | UI Design & Development

It has been 300 years since the “Apocalypse” destroyed the modern world in a wash of ice and fire Humanity has rebuilt itself from the ashes of global calamity triggered by catastrophic world war. In this new era, technology has redeveloped and advanced further than ever before; bringing wonderful and terrifying advancements to human society, science, education, and everyday living.

In this era of super technologies, a single mistake or wrong scientific advancement can potentially endanger the entire world. Scientists and geniuses – regardless of their intentions – are capable of creating forces of extreme destruction. This point was illustrated when a brilliant scientist, pioneering a new source of clean energy, disregarded all warnings and activated a flawed experimental reactor. The reactor detonated in an enormous chain reaction that atomized everything with a 33 kilometre radius of the reactor – consuming most of the urban metropolis of “South City”, and killing several million people.

In response to this catastrophe, the Ministry of Scientific Order was created to protect humanity from the dangerous side of Technology and “dark science”. The Ministry is a force of military trained specialists and operatives, who are deployed to situations involving volatile technologies. These operatives destroy or extract the dangerous technology, and lock its secrets into a vault containing unfathomable power, known only as the Mausoleum.

You are one of these operatives. You are the first and last line of defence against an unknown and ever changing enemy.

It is your duty to protect the world… from itself.

I worked on Final Rush for two occasions.  Initially pre-launch, the developers at Strike Games had a UI and HUD already designed & the first version I developed was based upon that design.  It was functional and served the initial purpose, but the design no longer seemed to fit with the level environments or the specific Sci-Fi tone set with the in game design.

After launch and with a substantial update already in the works.  Strike Games decided a fresh design was needed for both the HUD and User Interface, which would launch alongside the additional features.

The groundwork of the new layout had already been put into place, and I was provided with rough concepts of how they wanted the layout to look.  It was my task to take the rough concepts, develop them into a clean production ready design.  After design approval, I could move straight into Scaleform, adding the transitions, control effects, and skinned components that could be used to extend the UI further.

Core features that had already been implemented into the game code were covered, but future updates would allow for the Interface to be expanded to cover the Story UI, Combat Profile & Social aspects that were scheduled for subsequent updates.

The HUD was also revitalized.  Original concepts for the released HUD showed a wealth of features that were due to be implemented, but upon first release it was important that the clarity of the core components were prioritised. AS3 scripts were developed for the timer, health depletion/regen, shield depletion/regen, wave & sprint meters and damage overlay.  The crosshairs also required AS3 scripts to switch between the varied crosshair designs, with low ammo indicators, accuracy indicators and hit markers added to the mix.

Final Rush is without doubt a visually stunning game, the core gameplay is classic survival FPS with high octane combat, and Strike Games are constantly updating the game based upon player feedback.  Already a further update has been launched by the developers with Online Co-op Multiplayer, adding the previously mentioned Story Interface, Credits Screen, Combat Profile and in game scoreboard to the updated UI.

Available now on PC via Steam & GamersGate for a very reasonable £6.99

Jonny ShawDigital Designer
  • Intense Gameplay

    Final Rush has a reputation for being intense and hard, with additional options to increase or scale-back the difficulty, you’ll be blasting through waves of hundreds of robots like a pro in no time!

  • 4 Player Co-Op Multiplayer

    Play with up to three of your friends (or completely random strangers) over the internet. We always have several dedicated servers running.

  • 5 Levels in the corporate tileset

    a futuristic automated factory and supply facility which has been taken over by a corrupted Artificial Intelligence. This theme has various robots as enemies.

  • The RUSH game mode

    where the better you are, the more rewards you get, but the more difficult the enemies become. Fight through 10 intense waves of enemies, each bigger than the last, blasting through hundreds of robots.

  • 9 Weapons

    fight your enemies with 9 different weapons, including two advanced experimental weapons. Plus, fight your attackers with melee attacks, and of course the room clearing high powered ammunition.

  • 7 Upgrades

    from additional armor and ammo, to better accuracy, and even an accerator to give faster movements.

  • 3 Classes

    Chose between Assault, Support, and Recon classes, each with their own style and set of customizable skills.

  • Armor Customization

    Mix and match between different sets of armor to create a more unique character.

  • Weapon Customization

    Upgrade your main weapons and give them upgraded scopes, barrels, magazines, and more. Each upgrade improving the strength of the weapon.

  • Ranks

    Complete matches, earn experience and credits. Rank up to unlock new upgrades and customization options!

  • Stat Tracking

    Track interesting numbers about your gameplay and see all the combat marks you’ve earned!

GamersGate
Steam
Strike Games
0 replies

Leave a Reply

Want to join the discussion?
Feel free to contribute!

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Digilocker Design © 2018
  • LinkedIn
  • Facebook
  • Twitter
  • Behance
  • Vimeo
  • Skype
  • Mail
  • Instagram
  • HOME
  • NEWS
  • BLOG
  • ABOUT
  • CONTACT
  • STORE
ZPocalypse Survival ReRave Plus
Scroll to top

This site uses cookies. By continuing to browse the site, you are agreeing to our use of cookies.

OKLearn more

Cookie and Privacy Settings



How we use cookies

We may request cookies to be set on your device. We use cookies to let us know when you visit our websites, how you interact with us, to enrich your user experience, and to customize your relationship with our website.

Click on the different category headings to find out more. You can also change some of your preferences. Note that blocking some types of cookies may impact your experience on our websites and the services we are able to offer.

Essential Website Cookies

These cookies are strictly necessary to provide you with services available through our website and to use some of its features.

Because these cookies are strictly necessary to deliver the website, you cannot refuse them without impacting how our site functions. You can block or delete them by changing your browser settings and force blocking all cookies on this website.

Google Analytics Cookies

These cookies collect information that is used either in aggregate form to help us understand how our website is being used or how effective our marketing campaigns are, or to help us customize our website and application for you in order to enhance your experience.

If you do not want that we track your visist to our site you can disable tracking in your browser here:

Other external services

We also use different external services like Google Webfonts, Google Maps and external Video providers. Since these providers may collect personal data like your IP address we allow you to block them here. Please be aware that this might heavily reduce the functionality and appearance of our site. Changes will take effect once you reload the page.

Google Webfont Settings:

Google Map Settings:

Vimeo and Youtube video embeds:

Privacy Policy

You can read about our cookies and privacy settings in detail on our Privacy Policy Page.

Final Rush
Accept settingsHide notification only