I worked on Final Rush for two commissions. Initially pre-launch, the developers at Strike Games had a UI and HUD already designed & the first version I developed was based upon that design. It was functional and served the initial purpose, but the design no longer seemed to fit with the level environments or the specific Sci-Fi tone set with the in game design.
After launch and with a substantial update already in the works. Strike Games decided a fresh design was needed for both the HUD and User Interface, which would launch alongside the additional features.
Zombiiies! One of the most loved & popular genres in video games, and whether blood thirsty or plant thirsty, there have been numerous takes and game styles set in a zombie infested universe. Each tries it’s own twist or take on the usual tale of the reanimated corpses hunting living prey, and the ZPocalypse series has hit a positive note with fans of the undead. After a successful board game release (with support through a successful Kickstarter campaign) Greenbier Games decided a video game was the natural way to extend the series further.
Branding & UI Design for Hunted Cow’s latest iOS & Macintosh strategy game Peninsular War Battles.
World War 2: TCG, is a free to play trading card game based on the World War II.
UI Design | Revolution Ace | Laser-Guided Games | A shoot’em up with classic gameplay, modern accessibility, and unique multiplayer, Revolution Ace adds to the tried-and-true without diminishing what makes the genre great.