Final Rush

I worked on Final Rush for two commissions. Initially pre-launch, the developers at Strike Games had a UI and HUD already designed & the first version I developed was based upon that design. It was functional and served the initial purpose, but the design no longer seemed to fit with the level environments or the specific Sci-Fi tone set with the in game design.

After launch and with a substantial update already in the works. Strike Games decided a fresh design was needed for both the HUD and User Interface, which would launch alongside the additional features.

UI Design | World War II : TGC

World War 2: TCG, is a free to play trading card game based on the World War II.

UI Design | Revolution Ace

UI Design | Revolution Ace | Laser-Guided Games | A shoot’em up with classic gameplay, modern accessibility, and unique multiplayer, Revolution Ace adds to the tried-and-true without diminishing what makes the genre great.